
I distinctly remember the first time I shrank down in the Minish Woods and saw everything enlarged around me, how each location could be rediscovered from this smaller perspective, how much my heart leapt for joy when finally discovering the Roc’s Cape (seriously, jumping in a Zelda game is a privilege). I was right all along to find it creepy! I'd even say it's creepier than Majora's Mask, because at least you know that's supposed to be scary. I wouldn't actually complete Ocarina of Time until wayyyyy later in life, when it came out on the 3DS (my dad may have had motor skills, but he's not actually good at games) and I'm somewhat glad to say that it's still a REALLY scary game. I wanted a way to be able to stay in that world without fear. For whatever reason, that wind sound alone gave me nightmares for years.īut despite the nightmares and my latent lifelong anxiety disorder being awakened by ReDeads, I kept crawling back to that N64 and trying to make peace with it. But most of all, I was terrified of Ganondorf's Castle - the huge tower, separated from the land by a lake of lava, set in this strange, desolate wasteland with nothing but the howling wind for company. I didn't like any of the temples, which were all filled with things that would run at me and hit me. I hated Hyrule Castle Town, with all its horrible, screaming zombie husks. The parts I didn't like were the parts that had anything to do with Ganondorf. I spent many hours roaming around Hyrule Field and Kakariko Village, memorising their layout and getting to know every single NPC like the back of my hand.

I was pretty young, so most of the game-playing was done by my dad, who had the required motor skills to actually fight the monsters and navigate the world, but he would occasionally let me explore, too. I skipped out on the NES and SNES by being a literal baby, so my first Zelda was Ocarina of Time - and, like everyone else, I imagine, it was extremely formative for me. Well, it took me until the 3DS remake to actually beat the game, but that first viscerally scary moment piqued my interest in the series, and as a result, A Link to the Past and Breath of the Wild stand as two of my favourite Nintendo games ever. We got over our fears eventually and revisited the game – separately – in our own time. The minute the tree started talking, we screamed and turned the game off! Eventually, we had to make our way to the Deku Tree – what do you think of when people say Ocarina of Time Is scary? ReDeads? Likelikes? The Shadow Temple? Well, to me and my best friend, it was the Deku Tree. We were only about 6 years old, and I vividly remember walking around Kakariko Village as Link, happily bopping away to the music. It didn't help, of course, that I tried playing it whilst on a school trip to Spain, so my concentration was severely tested at every turn.īut the first time I actually sat down and played it, I was with a friend.

Although I've come to appreciate A Link to the Past a lot more in the years since, my first experience with the title was ladened with frustration, because I just wasn't used to that kind of game, and trying to work out where to go and what to do proved a bit too much for me.

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Honestly, it wasn't the best introduction to the series for me at the time. The Wind Waker was undoubtedly my first Zelda game on a home console, but I actually played A Link to the Past beforehand via the GBA port, released just a few months prior to The Wind Waker. Having an older brother who was very much into Sega and PlayStation over Nintendo, I didn't get my hands on a home console from the Big N until the GameCube launched in 2002, so I unfortunately missed the likes of Ocarina of Time and Majora's Mask when they first came out. So a few members of the Nintendo Life team have put together how they were introduced to The Legend of Zelda, and we'd love to hear from you, too! What was your first game in the series? How did you find it? Give us all the deets! Ollie Reynolds, Staff Writer
